

An issue preventing V-Ray from purging unused materials in specific situations is resolved.The VFB render progress message no longer gets stuck on ‘Compiling geometry…’ during interactive rendering.An issue preventing assets to be populated in the Asset Editor in specific projects is resolved.Creating a Mesh mesh during interactive rendering no longer leads to a crash.Adding a Decal mask now correctly triggers an interactive rendering update.Enabling or disabling section planes now correctly triggers an interactive rendering update.Changing an environment texture now correctly triggers an interactive rendering update.An issue causing some of the installer buttons to be incorrectly disabled, preventing V-Ray’s installation in specific situations, is resolved.The redundant clipper components can be manually deleted which will not change the way the scene is rendered Scenes saved with previous V-Ray versions are not automatically migrated.



The method is enabled by default for both new and old projects This is a new method for adapting the render bucket size for optimal utilization. Adaptive Bucket Splitting is implemented.V-Ray Swarm is updated to version 1.4.7.
